PC Game
Validation shape for robos:PCGame nodes in the applications package group.
Details
| Class | robos:PCGame |
| Shape id | urn:robos:shape:PCGameShape |
| Package | Applications (robos.apps) (applications) |
| Classification | Applications & entry points |
| Schema.org type | schema:VideoGame |
Properties
Count is the minimum and maximum number of values (* means no maximum). The validator enforces both. The type column is documentation only; the validator does not check types.
| Property | Count | Type | Rule or description |
|---|---|---|---|
dcterms:title |
1..* |
xsd:string |
PC Game must have a title. |
robos:repository |
1..* |
xsd:string |
PC Game must define a repository. |
robos:technology |
1..* |
xsd:string |
PC Game must specify technology stack. |
robos:gameEngine |
1..* |
xsd:string |
PC Game must specify game engine (Unreal Engine, Unity, Godot, Bevy). |
robos:targetPlatform |
1..* |
xsd:string |
PC Game must specify target PC platform(s) (Windows, Linux, macOS). |
Example node
This node comes from .robos/kgraphs/jrpg/package.jsonld in the RobOS repository. That graph holds sample data for a fictional company, so treat the values as illustrations.
{
"@id": "urn:robos:jrpg:game:quest-warrior-dragon",
"@type": [
"oslc_am:Resource",
"robos:PCGame",
"robos:Game",
"schema:VideoGame"
],
"dcterms:description": "Classic 2D tile-based turn-based JRPG powered by the RobOS Dual-State Knowledge Graph, Godot 4, and 100% procedural copyright-free pixel art and chiptune audio.",
"dcterms:title": "Quest: Warrior Dragon (RobOS 2D JRPG Engine)",
"robos:combatModel": "turn-based-menu",
"robos:gameEngine": "Godot 4",
"robos:gameType": "jrpg",
"robos:namespace": "robos.jrpg",
"robos:package": "jrpg",
"robos:repository": "github.com/nddipiazza/quest-warrior-dragon",
"robos:ruleset": "quest-warrior-dragon",
"robos:targetPlatform": "Linux, Windows, macOS",
"robos:technology": "Godot 4 / GDScript"
}
Validate the example
Save the example as node.json in the repository root, then run:
node -e "const { SHACLValidator } = require('./packages/robos-graph/lib/shacl-validator'); console.log(new SHACLValidator().validate([require('./node.json')]).conforms)"
The command prints true when the node meets every rule for its types.