Built by agents · Verified on video

RobOS Games

Games designed from a knowledge graph, written by AI agents and tested by playing them on camera. Pick a world.

Scroll ↓

How these were made

The game is data. The agents are the studio.

The games are described in the RobOS knowledge graph: heroes, monsters, maps, quests and rules as validated data. Agents generate the engine code from that model, then a test harness plays the finished game and records scenarios to video, so you review proof alongside the diff.

Playablegame scenarios
Godot 4engine
Recordedplaythrough tests
Apache-2.0open source

How RobOS does game development